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Popup Dungeon Wiki
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== What Comes Next? == By now, you have either beaten or skipped the tutorial and you probably know how to navigate levels, the campaign table and how to beat goblins, kobolds and cats - what's next? Well, you might want to... [[File:Game box.png|thumb|It is time for another run! Who will accompany the Sarge and Nictodemus on their great adventure to Sweetwater? The golden ring beneath Nictodemus shows that he has multiple different builds to switch between. The two filter settings in the lower left corner allow you to sort your heroes by role and inspect them and their equipment at different ranks.]] === Do Another Run === For the beginning, you might want to test out different party combinations and explore the different tilesets the game has to offer. Just click on the game box in the main menu and browse through your game and hero options. To preview a hero's abilities and stats, simply rightclick his or her cubicle. If you want to add a hero to your party, drag and drop him onto one of the five slots in the upper middle of the box. Some heroes might show a golden ring once they're chosen: this indicates that they have multiple ''builds'' with different abilities and statistics you can choose''.'' You can search for heroes by name, role or a certain statistic (say, earth power) - this search will automatically include different builds of heroes, so looking for Orin will show you all five Orin builds there are. For starters, you could try and play an ''endless run'' which will take you through multiple levels spanning across all tilesets - offering you to end the after battle no. 3,6,9... You can also start one of the story-driven campaigns if you like a bit of roleplaying: Maybe take a look at ''Sweetwater'' or ''Run Home'' (this one includes some additional mechanics and lots of choices so you might want to start with Sweetwater first, it is more straightforward). For most runs, a party size of three to five heroes is recommended (if you pick more heroes, battles take longer as you encounter more enemies, but this will increase the amount of gold earned). You will usually need a nice mix of ranged and melee attacks and someone to support and heal your group. A balanced team could include '''Orin''' (ranged and AoE attacks), Claire or Nictodemus (healing and support/summoning) and Magnor (to prevent enemies from closing in on the others). After a longer or especially difficult run, you might be awarded a charm token (and often enough gold to buy another one) - so go on and take a look at the '''[[Charms|Charm]] Menu'''. It wouldn't be a real adventure if you didn't get something out of it after all.[[File:Charm Menu.png|thumb|The charm menu allows you to equip up to five charms (middle), buy new tokens (right) and putting these tokens into the charm dispenser (left). The higher the charm's (token) rank, the more expensive it is. You can also combine charms, all found recipes are listed on the sheet of paper next to the drawer.]] ==== Getting and Equipping Charms ==== Throughout all levels you will find gold, either by beating fiendish enemies or destroying unsuspecting props, and once you have enough you can buy a '''charm token.''' Charms are a permanent boon you can equip to strengthen your party and most runs might award you with a charm token (and some gold, of course). Most campaigns and runs will adapt their difficulty to your party's power level, but some might have a static difficulty, making a good set of charms necessary in order to beat them. You can also combine charms to create better ones, see also [[Charms|here]]. ==== Modifying a Run ==== If you like a certain campaign or story, but feel it's too easy or too hard, you can add a ''game mode'' to it. The ''mode'' button will show up for any run you've beaten before and is right next to the confirm/start button. If a game mode changes the difficulty of a run, it will also adjust the reward accordingly - which is also a good way to earn some more gold. === Download New Content === If you can't wait to play with iconic figures from literature, movies or your best friend's creations you should take a look at the at the steam workshop. You can also directly download new campaigns and game modes, enemies, heroes and their equipment from the game's creation tools.<br /> === Create Your Own Content === The main feature of PUD is its content creation system, allowing you to modify and add to almost any aspect of the game: enemies and heroes, ability media and your very own campaigns and game modes. There are separate tutorials for each aspect, but in general, you might want to start with ability creation if you're planning on making a new hero or enemy, working your way up to equipment and media creation. Creating your own runs and campaigns can take quite some time and requires a lot of planning, but if you feel brave, take a look.<br />
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