- 17:31, 1 December 2023 Range (hist | edit) [1,225 bytes] Matthew Cenance (talk | contribs) (Created page with "Active abilities usually have a specified '''range''' to them. Heroes and enemies are classified on the range of their abilities, getting one of four categories of range. ==Range classifications== The range classification of the ability is determined by the maximum reach of the ability as specified in the range setting. *0-1: Melee *2-3: Short Range *4: Mid Range *5+: Long Range Area of effect doesn't modify this classification. However, abilities that affe...") Tag: Source edit
- 17:21, 1 December 2023 Roles (hist | edit) [1,368 bytes] Matthew Cenance (talk | contribs) (Created page with "There are many styles of heroes and enemies, with many '''roles''' to take. Popup Dungeon automatically assigns roles to each hero and enemy based on their abilities. Heroes and enemies with lots of defensive abilities will be assigned the "tank" role for example, and ones with mainly transformation abilities will be assigned the "transform" role. These role declarations are not merely cosmetic. The Transform action for abilities when using local entitie...") Tag: Source edit
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